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Design and Material Culture

Cyrienne Buffet

Born in Paris, adores Berlin and in love with London.

After a degree from Central Saint Martins in Product Design where I focused on human centred design to create new experiences, I wanted to enrich my contextual knowledge and moved on to study MA Design History at the Royal College of Art and the Victoria and Albert Museum.

I am now a creative designer and historian of design with a strong interest for meaningful user centred design. Versatile, my design practice has tangibility and user experience at its core. Always curious, intuitive problem solver, conscientious and thorough - with a good dose of common sense, I am a fast learner with a brain full of ideas for designing meaningful solutions for today and tomorrow.

With varied experience from luxury set designer to freelance arts and craft tutor or Design Historian, I approach design with a hybrid background and field of skills uncommon to most designers.


IMAGE: Cyrienne's dissertation seen on a booklet template

design childhood technology digital designers voice

Dissertation title:

Digital Childhood: From Self-experience to E-xperience Digital technology Ideologies and Design process of a pedagogy of interaction

Abstract:

The time spent by children on digital technologies combined with the accelerating effect of their introduction into the educational sphere brought by the Covid-19 pandemic has raised anxiety and reluctance towards the said technologies. Through academic studies and popular discourses, it is understood that the principal reason behind this anxiety is due to parents feeling outdated by the rapid technological innovations thus leading to a loss of control on the exposure of their children to digital technology and its security and privacy risks. Teachers are reluctant to the introduction of digital technologies within the educational system as they feel assisted, replaced or overwhelmed by the new skills required to handle them. This raising anxiety has conducted several governments to develop laws and restrictions concerning the usage of digital technology within the home and the education.

Based on the research question "How do designers respond to technological anxiety while supporting and incorporating a pedagogy of learning through child-focused technology in their practice?" this dissertation examines how the children of the current generation, referred as digital natives, raises the attention on the lasting impact of technology on future generations. By exploring scientific publications and various oral testimonies, this dissertation uncovers significant ideological divergences. Digital technology is first considered to cause the learner to be de-trained rather than trained, to be distributed, dispersed and disseminated.

Secondly a positive impact on learning through the development of new skills via digital technology is considered. The decisive contributions of Montessori and Dewey through the introduction of active learning pedagogy underpin new fields of application led by the notions of self-learning, tangibility and interaction via the creation of tangible digital learning technologies by designers and researchers. Thus bringing forward the emergence of a new sector of design: interaction design. In a broader context this dissertation advocates for the necessity of incorporating digital technology history to the field of design history where academic scholarship on the subject is lacking.


IMAGE: Cubetto by Primotoy & FINH