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Digital Direction (MA)

Jingyin Luo

Jingyin Luo is a London-based multi-disciplinary communicator, digital designer, and storyteller interested in imagining new ways of navigating and formatting post-digital realities while challenging conventional notions of linear narratives through the use of emerging technologies. With the current research focus on the subject and the self being constructed through techno governance, as well as an emphasis on digital-driven design, visual communication, interactive experiences and immersive storytelling, Jingyin aims to create new forms of art and interventions that reshape relationships between humans and technology.


Jingyin Luo-statement

After finishing her BA in Graphic Communication Design at CSM, Jingyin's emphasis and creative focus is on digital-driven design, visual communication, interactive experiences and immersive storytelling. Her practice includes a wide range of design outputs, involving multimedia installations websites, moving images, AR, VR, AI, sound design, data visualisation and art direction. With the current research focus on the subject and the self being constructed through techno governance, she aims to create new forms of engagement and interventions that reshape relationships between humans and technology.

Spontaneous Wandering, Arduino, TouchDesigner, Ableton Live, Max MSP, Singing Bowl, Wooden Stick
Spontaneous Wandering, Arduino, TouchDesigner, Ableton Live, Max MSP, Singing Bowl, Wooden Stick

How can we remain independent and express our freedoms in a world shaped by surveillance capitalism? How can technology be used cooperatively to explore vital experiences of intimacy with the spaces that surround us? Spontaneous Wandering is an exploration of sensuous and spiritual embodiment, an attempt to re-centre the bonds between our bodies and the sensuous terrains we inhabit through an examination of our relationships with technology.

By turning a wooden stick into a microcontroller, and with the use of a breath sensor, Spontaneous Wandering is an audio-visual installation that invites people to make sounds through interacting with a singing bowl. Their presence registers as data through the way that they play the bowl, which in turn triggers a sonic experience that stimulates intuitive sense and reaction. Moreover, this personal sensuous development registers through breath, triggering visualisations from the machine, which functions as an external observer.


Medium:

Arduino, TouchDesigner, Ableton Live, Max MSP, Singing Bowl, Wooden Stick
The Tidal Dispatch, GPT3, TOUCHDESIGNER, C4D, WORDPRESS (HTML, CSS, JAVASCRIPT), AFTER EFFECTS, ILLUSTRATOR AND ABLETON LIVE
Launch Project

Can AI be retrained through inclusivity and decolonisation? The Tidal Dispatch is a website-based and site-specific experience that is composed from algorithmically generated stories. Based on the single input of a [true] sentence or fact, algorithms (GPT3) carry on writing fictIons with tremendous biases.

The Tidal Dispatch invites you to engage and contribute thoughts and stories, while the river serves the narrative as a metaphor for the mainstream of data that feeds the algorithms. Small currents or waves (inputs containing a diversity of truths) are able to restructure it to reveal the presence of biases. The audience is also able to trigger the experience once they find one of the bottles containing a QR code at the shore of the river Thames.

(Collaborator) Minrong Chen, Yiqing Chen, Anna Farre, Wei Zhang


Medium:

GPT3, TOUCHDESIGNER, C4D, WORDPRESS (HTML, CSS, JAVASCRIPT), AFTER EFFECTS, ILLUSTRATOR AND ABLETON LIVE