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Object Mediated Interactions

Lingsong Jin

Lingsong Jin is an experienced creative designer working in consumer electronic companies of Fortune 500 for more than 15 years. Exploring the new design possibilities for solving problems has never been absent from his career development, which brought him to RCA as well. Before that, he studied industrial design at Art and Design, Tsinghua University.

Show Location: Battersea campus: Studio Building, Third floor

As we all know that a design becomes meaningful when it solves problems. Putting forward the answer to solve problems directly is an efficient method. However, presenting problems in front of people objectively through design means is also equivalent to solving problems indirectly, which is what I have learned from RCA.


Glenda's mealtimeThis video describes the design idea thoroughly.
The whole set of Glenda's mealtime design
Glenda” Mealtime _ Hardware Interaction
Glenda” Mealtime _ Hardware Mechnism
Glenda” Mealtime _ Virtual EnvironmentAn iPad, embedded with a gyroscope, works as a virtually free-move camera placed in the scenery, which allows the audience not only to watch being fed by a “stranger” but also, the details of the interior via dementia patients' eyes.
The photo was taken at Kensington campus

“Let’s be prepared for dementia situations before it enters our lives, In the meantime, provide more attention and help to those who are going through it at the moment.”

In an aging society, people’s chances of developing dementia increase dramatically. Most of the patients are cared for by their elderly partners solely, who are not in good health as well. They go through assisted feeding three times a day. The purpose of the design is to have unrelated people come closer to the dementia population and give them a first-person experience of the tedious and inefficient assistant-feeding via a virtual reality experience and a robot bust.


Hardware: A robot bust; Software: VR environment, loaded by an iPad.


Robot bust: 228 x 228 x 390(H)
Pinball machine of hand-feeding Prototype
Pinball machine of hand-feedingPrototype
Pinball machine of hand-feeding _ Refined proposalOnce the ball goes into the "Digest" channel, the intensity of the bulb which represents the brain will be increased. By utilizing the AR function of the smartphone, the ball dropped from the pipe will slide across the display, which triggers the 3d animation of an elderly who is wandering on the table. The voice-over of this animation expresses the repetitiveness of incoherent hallucination of an Alzheimer's patient which enhances experiencing the difficulties of the carer's routine.

The feeding process of Alzheimer's patients is slow and inefficient. It usually comes with an empty mind of a patient, food teasing, hand feeding of a carer, and sometimes rejection of food. "Pinball machine of hand feeding", a behavior simulation is designed to let the audience experience the difficulty of a carer who feeds Alzheimer's patients day after day.


PMMA Pipe, Foam Board, Arduino kit, Metal ball


330 x 224 x 150(H)
The sequence of how the stool worksThis is the prototype of a Self-disassembled stool. It was designed to test whether the idea worked perfectly.
Optimized effectThe final design would be like what the picture is shown here.
The mechanism of self-disassemble

It is hard to answer when it can be relaxing moments as a carer. The moment you leave your seat is the moment you are going to tackle ensuing tasks made by Alzheimer’s patients randomly. The processes of caring for them are inefficient, laborious, and repetitive. This chair design is to try to use the stool assemblage process to mimic those day-to-day boring but unavoidable caring processes of carers. Seating means relaxing. Standing means another round of reassemblage. It just happened again and again.


Wood board, Bolt and nut, Spring
Collage _ A carer who is working at care home.
Collage _ A carer who is working at care home.
Collage _ an Informal carer's daily routine.

Collage section provides mood boards which were cut and pasted from magazines and rearranged elaboratively in order to expand subjective comprehension of "protagonist" at the beginning of the project.


Magazines, Glue, Paper


A4 paper